2016年11月10日 星期四
uiity版剪刀石頭布
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class NewBehaviourScript : MonoBehaviour {
public Text mytext;
public Button B;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
public void myfun ()
{
int d = Random.Range(1, 4);
Text mytxt = GameObject.Find ("Canvas/Panel/Text").GetComponent<Text>();
mytxt.text = d.ToString ();
Image Img = GameObject.Find("Canvas/Panel/Image").GetComponent<Image>();
if (d == 1)
{
Img.sprite = Resources.Load<Sprite>("Image/a") as Sprite;
}
if (d == 2)
{
Img.sprite = Resources.Load<Sprite>("Image/b") as Sprite;
}
if (d == 3)
{
Img.sprite = Resources.Load<Sprite>("Image/c") as Sprite;
}
}
}
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